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  Club Competitions

    COMPETITION RULES  

    The rules of the game of golf, with such additions or modifications necessary for local requirements, shall be those adopted from time to time by the Royal and Ancient Golf Club of St. Andrews.

     

    Members must pay competition fees and have their names entered on competition sheets before commencing play. 

    Handicaps range from 1 to 36 for men (‘A Grade 0-18, B Grade 19-36). However, GA handicaps are limited to a maximum of 27.4 for monthly medal competitions and other V.G.L. events.

    Ladies handicaps range from 1 to 45, with a maximum of 45 for monthly medal competitions.

     

    Scores must be legibly recorded by the marker who must be a fellow competitor holding an Australian handicap and each player is responsible for the return of his own card. All cards must be returned. 

    Scorecards must be returned immediately on completion of the round. They need to be signed by the marker and countersigned by the player. Cards must also show the correct date, event played and current handicap.

     

    Failure to comply with these requirements will result in disqualification. However, the score returned will be eligible for handicap purposes.  

    Should any dispute arise on the day of an event, presentation of trophies, including the declaration of the winner(s), will be held over until a meeting of the Match Committee can be arranged to settle the dispute. 

    Behaviour deemed to be unacceptable and unseemly language occurring on the course and reported to the Match Committee shall be subject to censure and such disciplinary measures as may be appropriate. 

    Note: Local rules are usually shown on the scorecard, however if the print of cards currently in use does not show them, members are still obligated to be fully aware of them and may carry a separate copy of the local rules if convenient. Additional local rules will be posted on the notice board.

     

    TIES IN EVENTS 

    Major events are to be decided by a play off over 18 holes except for the teams of three event. If there are any ties in this event, additional trophies will be awarded.  Minor events which end in a tie will be decided by a count-back using the following Golf Australia recommendation:

    1. The best score over the last nine holes, or last 6 holes for a 12-hole competition.

    2. Should there still be a tie, the best score over the last six holes, and if still tied, the last three holes.

    3. Should there still be a tie, the count-back will then be made hole by hole from the last hole in the competition.

     

    COMPETITIONS

     

    STROKE EVENT OR MEDAL PLAY

    The number of strokes taken at each hole is entered on the card and the card totalled for each nine holes and for the full eighteen holes. The player’s full handicap is deducted and the nett score is shown on the card. The player with the lowest nett score is the winner.  As of the 23rd January 2014, the scorecards for stroke rounds will need to fill with the stroke scores and the stableford scores as part of the Stableford Handicap Adjustment section of the new Golf Australia handicapping changes.

     

    FLAGPOLE COMPETITION

    This event is played as for a stroke round. Players have finished their round when they have completed a number of strokes equal to the par of the course (as shown on the scorecard) plus their stroke handicap. The player who carries the flag the longest distance from the first tee is the winner. Normally this position is somewhere beyond the eighteenth green. If the ball is in the rough, the flag should be planted on the edge of the fairway no nearer the hole. If men’s and ladles’ events are run consecutively, two different flags are used.

     

    INDIVIDUAL MATCH PLAY

    In match play the game is played by holes, rather than by calculating the total number of strokes. A player who holes his or her ball in the least number of strokes wins a hole. The hole is said to be halved if both players complete the hole in the same score. The terms used are holes up, ‘all square’ and so many ‘holes to play’. A player is ‘dormie’ when there are as many holes up as there are holes remaining to be played. The match is won by the player who is leading by a number of holes greater than the number of holes remaining. The V.G.L. Pennant and the Knockout Competitions are an example.

     

    In a handicap match, the lower nett score wins the hole. The handicapping system in match play is based on the difference between the players’ stroke handicaps, so that a player on a handicap of 10 would have to give an 18 handicapper eight strokes. These strokes would be allocated on the holes numbered 1 to 8 on the V.G.L. Match Play Index. Where there is more than eighteen strokes difference between handicaps, players receive two strokes per hole where applicable, using the same Index. The Club’s knockout competition is an example.

     

    Match play has its own set of rules which is incorporated In the Rules of Golf. It is advisable for players to be familiar with these rules, as some of them differ from the rules covering stroke play.

     

    INDIVIDUAL STABLEFORD

    The stableford competition involves scoring points based on results at each hole. Using the index for each hole, players allocate their full handicap over eighteen holes.  For example, a player on a handicap of 18 will add one shot to the par value for each hole to determine their own par for the hole. Thus, a hole rated as a par 4 becomes a par 5 for the player.

    The points scoring method is calculated by allocating two points for a par, one point for one over, three points for one under, four points for two under, etc. Players who exceed their own par by two strokes score no points for the hole, so since they cannot improve on the result, they should pick up their ball.

    At the end of a round, all points scored are added for each nine holes, and totalled for eighteen holes. The player with most points is the winner. The number of strokes must always be shown for holes where points are scored.

    The example below shows that Anthony playing off 16 would get a shot on mosts holes except the 17th and 18th hardest holes. Sylvia, playing of 32, would get 2 shots on the toughest 14 holes and then one shot on the remaining four holes.

     

    FOUR BALL AGGREGATE STABLEFORD 

    This competition is played with a partner using the stableford scoring system. Individual full handicaps are applied to each player and the number of points scored by both players is totalled. The team with the highest number of points is the winner. Both strokes and points should be shown on the holes where points are scored. This event can be played as a mixed, men’s or ladies’ competition. Ladies use their own tees and scorecard conditions.

     

    MULTIPLICATION STABLEFORD

    This novelty event is played in teams of 2, 3 or 4. Each team member plays each hole as for normal stableford but their points are multiplied to get a team result for that hole. Keep in mind that any number multiplied by zero results in zero.

     

    PINK BALL STABLEFORD

    This novelty event is played in teams of three, each player plays their own ball and one team member plays the pink ball. In the aggregate format the pink ball score is added / or multiplied with the better score of the other two balls counted for each hole. Each team member has 6 holes each where they are to play the pink ball, maybe in turns of three or six hole at a time holes each.

    The highest aggregate score and the highest team pink score would take the win. If you lose the pink ball, zero score for the hole.

     

    THREE CLUB EVENT

    Novelty event. Players carry a maximum of 3 cubs in lieu of 14. Players make their own selection before the round begins. No other clubs may be used.

     

    BISQUE

    This event is a variation of the Individual Stableford competition, where players allocate their full handicap to each hole however they like. It is not necessary to allocate your handicap before the event, as this is normally done on a hole-by-hole basis. In some Bisque competitions, players will determine their handicap stroke allocation for a hole prior to playing that hole (and mark that allocation on the score card at that time). The allocation of handicap strokes will obviously cease once the player’s full handicap has been used. The game is then played as an Individual Stableford competition, and scored in the same fashion.

     

    MODIFIED STABLEFORD

    This event is a variation of the Individual Stableford competition, This points scale encourages aggressive play, since the reward for scoring under par is higher than the penalty for scoring over par.

     

    8 Points - Albatross

    5 Points - Eagle

    2 Points - Birdie

    0 Points - Par

    -1 Points - Bogey

    -3 Points - Double Bogey or Worse

     

    INDIVIDUAL PAR

    As explained for Individual stableford, players determine their own par for each hole. If players beat their par, they score a + (plus) for the hole. If the players equal their own par, they are said to have halved or squared the hole which is scored with a (nought) 0. If par is not achieved, a - (minus) sign is recorded.

    At the end of each nine holes and at the end of the round, the score is calculated by deducting the number of minuses from the number of pluses. Halved holes are not taken into account. An even number of pluses and minuses cancel each other out, the result is then an even ‘0’. The player with the highest result is the winner.

    The number of strokes must always be shown where the player has halved or beaten par. Once a player cannot halve a hole, he/she should pick up the ball.

     

    FOUR BALL AGGREGATE PAR 

    This competition is played with a partner using the par scoring system. Individual full handicaps are used for each player and the number of wins and losses by both players totalled. The team with the highest result is the winner. Strokes must be shown where holes are won or halved. This event can be played as a mixed, men’s or ladies competition. Ladies use their own tees and scorecard conditions.

     

    FOUR BALL BETTER BALL - PAR or STABLEFORD 

    This competition is played with a partner using the par or stableford scoring system. At the completion of each hole, the player with the best score has it recorded. Once it is impossible for a player to better their partner’s score, the ball must be picked up. The team scoring the highest result is the winner. Strokes must be shown where holes are won or halved. This event can be played as a mixed, men’s or ladies’ competition. Ladies use their own tees and scorecard conditions.

     

    FOURSOMES 

    Foursomes is a stroke event played with a partner using only one ball. The partners hit off from alternate tees as mutually agreed before hitting off. Player A may select the odd numbered holes 1 to 17, which leaves player B with the even holes. Once a player has teed off, the partners strike the ball alternately until the hole is completed. Therefore, if it is player A’s turn to hit off the tee, player B will hit the second shot, player A the third. etc.

    Note that if either player incus a penalty stroke, it does not alter the rotation of play. This includes the playing of a provisional ball. Foursomes can be played as a mixed, men’s or ladies competition. Ladies play off their own tees. Scoring is the same as for a stroke round. The team’s handicap is half the aggregate of both players’ handicaps. The team with the lowest nett score is the winner.

     

    CHAPMAN’S FOURSOMES 

    Chapman’s Foursomes is a stroke round played with a partner. Both players tee off at each hole, and then play a second shot with their partner’s ball. The players mutually decide which ball is in the best position and the other ball is picked up. Play then proceeds as for a foursomes competition. If player B hit the second shot with the selected ball, player A hits the next shot and play alternates until the hole is completed. The order of play is unaffected by penalty shots.

    Handicapping is half the aggregate handicaps of both partners. The team with the lowest nett score is the winner.

     

    AMBROSE

    This competition is played with one or more partners. Players nominate the order in which they wish to play from the tee. All players drive off and then select what they consider the best-positioned ball. The owner of this ball plays first and as it lies. The other players place their balls within one hand span of the spot where the selected ball lay and play their shots, continuing the hit off order from the owner of the selected ball.This process continues for each shot until the hole is completed.

     

    For two players the handicaps are totalled and then divided by four. 

    Note for Pairs / 2 Ball Ambrose: Each player must contribute a minimum of six drives to the team score.

    Note for 4 Ball Ambrose: Each player must contribute a minimum of three drives to the team score.

     

    TEXAS SCRAMBLE  STABLEFORD

    This novelty stableford event is played in teams of 2, 3 or 4. Similar to Ambrose where all players drive off and then select what they consider the best-positioned ball where they play their next shot from. However after the second shot is played the team member plays their ball until into the hole and then scores individually. All team members scores are totalled at the end.

     

    ECLECTIC 

    This competition is based on the best stroke score over at least two rounds. The eclectic score is the lowest score obtained at each hole during the competition. These scores are then totalled for the full eighteen holes for the gross score and subject to deduction of the full player’s handicap as it stands on the last day of the competition for the nett score.

     

    The players with the lowest gross and nett scores are the winners. Entries in the Eclectic Book must be made on the day of play and must be initialled by the marker or a committee member.

     

    PUTTING CHAMPIONSHIPS

    There are twelve putting competitions during the year. The members with the least putts in the best eight of the twelve competitions are the winners. There are men’s and ladies’ competitions. Only players completing at least 8 such rounds are eligible.

     

    VETERANS STABLEFORD

    This men’s competition is held in May The winner is the member over 65 years old with the best stableford score on the day.

     

    MOST IMPROVED

    The member with the highest percentage improvement in their handicap in the year commencing from after King of the Mountain Is the winner. A minimum of eight competition rounds at the club is required for qualification for this award

     

    PRESIDENTS PLATE

    The winner of the men’s competition is the member with the highest aggregate points scored in nine stipulated rounds (3 stroke, 3 stableford, 3 par) as shown in the syllabus. Points are 25 for the best score, then 20,17,15,14,13,12,11,10,9,8,7,6 and 5 for all others on each day.

     

    PADDYS PLATE

    This ladies’ competition is played on the same days as the President’s Plate. Points are 20 for the best score, then 15, 10 and 5 for all others on each day.

     

    MONTHLY MEDALS  Stroke – White Markers – VGL Handicaps (Max 27.4)

    There are ten Monthly Medal competitions: November and from February to October, as shown in the syllabus. The men’s winners play in October in the Medal of Medallists play off. The winner represents the Club in the V.G.L. Medal of Medallists event.

     

    TEAMS OF 3  Stroke – White Markers – VGL Handicaps (Max 27.4)

    This is a VGL sanctioned single day 36 hole stroke team event resulting in 6 scorecards. The best 5 scorecards are used to determine the winning team and representatives in the VGL Teams Event in July.

     

    FOURSOMES CHAMPIONSHIP  Stroke – White Markers – VGL Handicaps (Max 27.4)

    This is a VGL sanctioned two week 36 hole stroke team event. Foursomes is a stroke event played with a partner using only one ball. The partners hit off from alternate tees as mutually agreed before hitting off. The winning team and representatives in the VGL Foursomes Event in September.

     

    CLUB CHAMPIONSHIPS   Stroke – White Markers – VGL Handicaps (Max 27.4)

    This is a VGL sanctioned three week 54 hole stroke event played in October. There are multiple grades (A,B,C) which are determined by size and handicap. As well as grades there is Open (Gross Stroke) and Nett titles. The lowest gross score is winner of the Open and Grade events. The Winner of the Open title will represent the club at the VGL Champion of Champions event in November.

     

    KNOCKOUT  Matchplay – White Markers – Normal handicaps

    This is a match play competition where half the field is knocked out on each round until there is only one player left. If a match is square after 18 holes, it is continued on a hole-by-hole basis until there is a winner. Players’ handicaps, after completion of processing of the qualifying event, shall be fixed for all rounds of the competition. Eclectic results will also cease during the 4-week duration of the knockout competition.

     

    KING OF THE HILLS  Stroke – White Markers – Normal Handicaps

    This is a 27 hole stroke individual event. The KOTH Open and club competition is played over the 27 holes and the best Gross and Nett scores will receive trophies.

     

    MURRAY WEEKEND EVENT  Stableford – White Markers – Normal Handicaps

    This is a 36 hole stableford individual event played over two days on the President’s and Captains Courses at the Tocumwal Golf Club during late winter (July - August) The player with the best stableford score after the two rounds will win the Ned Kelly Perpetual Trophy.

     

    ETIQUETTE - SPIRIT OF THE GAME 

     

    Unlike many games, golf is played for the most part without the supervision of a referee or umpire. The game relies on the integrity of the individual to show consideration to other players and abide by the Rules. All players should conduct themselves in a disciplined manner demonstrating courtesy and sportsmanship at all times, irrespective of how competitive they may be.  This is the spirit of the game of golf.

     

    Safety

     

    Safety is a paramount requirement when playing the game, please always make sure:

             Players should not play until players ahead are out of range.

             Shout a warning “FORE!” if your ball looks like it may hit someone.

     

    Consideration for Other Players

     

             Do not move, talk or stand close to a player about to make a stroke.

             Ensure mobile phones and distracting devices are switched to silent during play.

             Do not stand close to or directly behind the ball or hole when a player is about to putt.

             Do not cast a shadow on the putting line or walk on a person’s intended putting line.

             Wait for all players to complete their putting before leaving the green.

     

    Pace of Play

     

             Always play without delay and keep up with the group in front.

             Play a provisional ball if the ball in play may be difficult to find or lost.

             When searching for a ball, if it is apparent that it will not be easily found signal players behind to play through.

             If after 5 minutes of searching and the ball cannot be found, declare the ball lost and proceed with play.

     

    Care of the Course

     

             Repair all divot holes and ball marks.

             Before leaving a bunker rake smooth any footprints and holes made during your stroke.

             Replace the flagstick after putting, ensure it stands straight.

             Obey notices directing the movement of golf carts.

     

    Definitions

     

             Teeing ground: The starting place for a hole, defined by the tee-markers.

             Through the green: The whole area of the golf course except the hazards, teeing ground and the putting green of the hole
           being played.

             Out of Bounds: ball out of defined playing area. Out of Bounds is defined by the black topped white stakes.

             Loose impediments: natural objects i.e stones, leaves, sticks and twigs provided they are not fixed or growing,
          not embedded or sticking to the ball.

             Obstructions: - any man-made object, except:

          (1) objects defining out of bounds

          (2) any part of an immovable man-made object which is out of bounds; and

          (3) any construction declared by the Committee in the Local Rules to be an integral part of the course.

             Casual Water - any temporary accumulation of water on the course which is visible before or after the player takes his
          stance (dew and frost are not casual water).

             Ground Under Repair - any portion of the course so marked by the Committee. Also includes material piled for removal
          and a hole made by a green keeper, even if not so marked.

     

    PENNANT PARTICIPANTS 

             Team dress standards will apply for all Pennant matches. The OGC club shirt is mandatory.

             Mobile phones MUST be turned off, failure to do so with result in a loss hole or forfeit of the match.

             Consumption or carrying of ALCOHOLIC beverages by players, caddies or club officials on the course during pennant
          competition is strictly prohibited.

             Players with a medical certificate and with V.G.L approval may only use motorised carts.

             Please arrive at the course (home and away) 45 minutes before the scheduled tee time to make sure you have plenty of time

           to prepare for the matches and be available at the 15-minute cut-off time for the team sheets to be handed in.

             If you are having issues regarding being able to represent the club on a pennant round, please notify your pennant captain
          at the earliest so they can arrange a suitable replacement. 

         

    Participants are representing the Club. Make sure your behaviour and course etiquette is appropriate.

     

 

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